15/06/16
Learning Objective: To develop your gamemaker coursework
Video
- Read through the checklist
- Tick off the tasks that you have completed
- What do you need to do in today's lesson?
1 | Create the background screens in Adobe Photoshop | |
- Menu | ||
- Instructions | ||
- Winner | ||
- Loser | ||
- Back story | ||
2 | Create a working game using GameMaker | |
- Working menu screen | ||
- Working instructions screen | ||
- Working winner screen | ||
- Working loser screen | ||
- Working back story screen | ||
3 | Put your own sprites into the game | |
- Added your own main character sprite into the game | ||
- Added your own enemy characters sprite into the game | ||
- Changed all other sprites in the game to your own | ||
- Changed the background | ||
4 | Added your own favicon | |
5 | Added your own loading screen | |
6 | Made your game pausable | |
7 | Created working levels for your game | |
- Working level one | ||
- Working level two | ||
- Working level three | ||
- Working level four | ||
- Working level five | ||
8 | Added your own sound effects to the game | |
9 | Added your own music to the game | |
10 | Filled in your Assets Table - to show all pictures and sounds used | |
11 | Filled in your Development Part A - to show how you tested your game | |
12 | Filled in your Development Part B - to show user feedback | |
13 | Filled in your Development Part C - to show teacher comments | |
14 | Filled in your Development Part D - to show design changes |
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