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Showing posts with the label design

10N2

Learning Objective: Understand how to create a design of a problem using an appropriate algorithm. Starter: What is an algorithm? Complete the 'Flowchart Symbol Starter' in classroom.google.com Main: Task 1 Recap on the problem by reading your Analysis in the Evidence Document. See the examples... Task 2 Go to draw.io  and practice the flowchart symbols for a simple problem using all the symbols. Try the following: Making a cup of tea Getting ready for the day (school or weekend?) Task 3 Create a flowchart for the main program of your Project.  Extension: Create flowcharts for all your options for your menu and subroutines. Plenary: Insert your flowcharts into your evidence document.

9M4/9P2

Learning Objective: Complete designs for all characters and objects for your game using appropriate software or images All: Complete main character and enemy(ies) for your game Most: Complete collectables for your game Some: Complete lives and any other objects for your game Use Pixel Art or find images online to adapt Go to classroom.google.com Complete your Assets Table Add comments to the CIDA Tracker Extension: Start or continue to create your screen backgrounds for your game.

9M4/9P2

Learning Objective: Design and develop assets for your game using appropriate software Starter: Go to classroom.google.com Open your assets Table and the CIDA Tracker Main: Continue to develop your characters and game screens from the resources on classroom.google.com Pixel Art : You will NOT be able to save your progress on this site.  How to save your pixel art: 1. Zoom out so you can not see the grid any longer. 2. Right click on your pixel art 3. Save image as... 4. Save in your sites folder
Learning Objective: Develop summarising skills by adapting CiDA design work with a new scenario Starter: Go to classroom.google.com   Open your game overview and read through. Main: Task 1 Discuss and pick a scenario from the following link: HERE Add this to your game overview by copy and paste Task 2 Using the strikethrough tool, go through each box in your game overview and 'strikethrough' any areas that do not relate to your new scenario. Task 3 Add in and edit the areas you have highlighted to match your new scenario in each box of your game overview Extension: Using the skills developed with your game overview, open the following design documents and adapt them to your new scenario: - Moodboard Annotations - Rules log - Navigation Diagram - Storyboard Annotations Plenary: Check your work with a partner... Does your new scenario fit your game? Have you found all areas to adapt?